The game does not decide who won a fight. Players do, by what they agree to type and act.
Enter a scene
- Watch for a minute. See who is leading, who is healing, and whether the scene is a patrol, a ceremony, or an argument.
- Ask, in character or in a short aside, whether another cat can join. A full scene can say no.
- Control only your cat. Do not declare that someone else is injured, afraid, or defeated.
- Keep one action, then leave room for a reply. A paragraph that already contains the other cat's reaction has skipped their turn.
- Match the tone. A joke server and a strict warrior-code server are both possible. The bottom name color tells you the group, not the house rules.
Conflict
Border scenes belong on borders: the Thunderpath, the gorge, and the edges between camps. Fourtrees is the shared meeting ground, and book lore treats a gathering truce as the reason fights stop there. Servers still set their own gathering rules. Ask before you start a fight in the hollow.
If a scene needs to end, say so out of character in a short line and stop. Do not use a real argument with the player as the next plot twist.
Ranks and consent
A leader rock is not an invitation. Medicine cats should not be handed every injury if the player wanted a different scene. Kits can be in serious stories when the players agree. They are a poor disguise for ignoring the scene that is already running.
Foxes, dogs, and other non-cat morphs show up in public servers. Many players only want them as loners outside camp. Ask before you bring one into a Clan scene.
After the scene
If you held an item, V drops it. If you turned on cinematic camera with Shift+P, turn it off before you walk into the next group. A frozen camera reads as ignoring the scene.
